One day before launch, Insomniac Games has finally provided details for Marvel’s Spider-Man 2 on PC. A new trailer briefly outlines what players can expect with its features. Check it out below.
As with previous PS5 ports, Nvidia DLSS 3, AMD FSR 3.1, and Intel XeSS are supported alongside frame generation. Ray-traced reflections, shadows, and ambient occlusion are also available alongside DLSS Ray Reconstruction.
In a separate PlayStation Blog post, Nixxes programmer Menno Bill revealed that Ray Reconstruction utilizes the DLSS 3.5 and new RTX 40 series models. The latter offers a “more temporally stable image, further improving the visual quality of raytracing.” Those with older GPUs can still benefit, though, with options like dynamic resolution scaling not requiring the same.
Triple monitor configurations and Ultra-wide monitors with 16:9, 16:10, 21:9, 32:9, and 48:9 resolution are supported. Of course, you can use the DualSense via USB cable (complete with haptic feedback and adaptive triggers) or a mouse and keyboard.
Marvel’s Spider-Man 2 is available on January 30th for PC. Check out our review of the PS5 version here.