The Elder Scrolls 6 Developed on Creation Engine 3, Team is “Happy Where It’s Headed”
Todd Howard, director of The Elder Scrolls 6, has finally revealed the…
The Elder Scrolls 6 Director Likes to “Start Over” With Each Title: “How Do You File Away The Age?”
If you told someone back in 2018 that The Elder Scrolls 6…
The Elder Scrolls 6, Fallout 5 Are “No-Win” Situations for Bethesda, Says Former Lead Artist
Former lead artist at Bethesda—Nate Purkeypile—has expressed a belief that the studio…
The Elder Scrolls 6 “Most Definitely” Has More Trees Than Skyrim, Confirms Todd Howard
With any smidge of information about The Elder Scrolls 6 driving fans…
The Elder Scrolls 6 Creative Director Believes Grand Theft Auto 6 Will Come Out First
Since Grand Theft Auto 6 has seen so many delays so far,…
The Elder Scrolls 6 is “Still a Long Way Off,” Says Todd Howard, Over 7 Years After Announcement
Over seven years later, new information about Bethesda’s The Elder Scrolls 6…
Tainted Grail: The Fall of Avalon Review – A Wyrd World
With so many AAA big-budget games and countless indie games across genres,…
The Elder Scrolls 6 – 14 Things You May Not Know
You might think there isn’t a lot of official information out there…
“We’re Focused on Finding Ways to Increase Our Output,” Todd Howard Says
Bethesa’s RPGs are typically gargantuan experiences that players end up playing for…


