While Baldur’s Gate 3 developer Larian Studios is currently hard at work on its next big RPG, the studio has started dropping hints that it might be returning to its older Divinity franchise. As caught by GamesRadar, Larian’s social media account on X had temporarily switched its name to Divinity before quickly going back to being called Larian Studios earlier this week.
Despite this, however, publishing director Michael Douse has said that it’s currently too early to tell whether we will be seeing a third title in the Divinity: Original Sin series. Responding to a social media post asking whether the name change was a hint, Douse responded by saying, “Too early to tell, my guy.” He continued: “But many pots on the stove. We’ll see where the cooking takes us and when.”
In another, longer post, Douse explained that the studio is currently figuring out its assets, which includes social media handles that might be related to the studio’s IPs. “This is just part of the process to take stock of what we own, and what we have and haven’t claimed when it comes to our IPs,” Douse explained. “Turns out it’s a good idea to own the @’s related to IPs that are yours. For example, to prevent people scamming off the back of your brand, etc.”
“Twitter are transferring a bunch to us, but inexplicably swapped out this one for the Larian account,” he wrote about the temporary name change to Divinity. “I wish it were more exciting, but we are still working away on multiple projects and don’t expect any announcements any time soon. Especially not while I’m watching 1923 on Paramount+ at 1am. But soon if anyone @’s you from a Larian related account, at least you’ll know it’ll be us scamming you and not someone else.”
While no details about the next game by Larian Studios have been revealed, we do know that it will not be a follow-up to Baldur’s Gate 3. CEO Swen Vincke had said back in April that the studio is “deep in the trenches” in the development of its “crazy ambitious” new game.
“We’re deep in the trenches on working on our next big thing,” said Vincke when asked where the studio was with its next project. “It’s shaping up quite well actually, but it’s crazy ambitious. I mean, there are so many new things we can do these days, so yeah. It’s complex. On top of that, we’re trying to figure out how we’re going to be making two games.”
One of the interesting things Vincke said about running Larian Studios was how challenging it can be to run the studio from the perspective of logistics and management.
“Organising ourselves for [two projects] is also not the easiest thing in the universe,” he explained. “We make very complicated games with lots of permutations, with lots of agency for players. So predicting when those are going to be finished is hard, and then trying to organise two games around that is even harder. So we’re keeping ourselves busy, really.”
The studio’s last title was the critically-acclaimed Baldur’s Gate 3, which is available on PC, PS5 and Xbox Series X/S. Check out our review for more details.