The refreshingly short turnaround between announcement and release is almost up for Hazelight Studios and EA’s upcoming Split Fiction, and new details continue to emerge on the game.
In an interview with MinnMax, for instance, creative director Josef Fares recently revealed what the co-op action-adventure title’s runtime is going to be. As per Fares, Split Fiction’s main story will be about the same length as the studio’s last game, It Takes Two- i.e., about 12-14 hours.
Depending on how much side content you do, the game can be a little bit longer, though Fares didn’t provide any specific details on that front. Assuming that it will be comparable to It Takes Two in this area as well, the total runtime could be 16-17 hours. Fares does add that players won’t want to miss out on the side content in Split Fiction, so there’s that.
Split Fiction launches on March 6 for PS5, Xbox Series X/S, and PC. Learn more about the game through here.