The Battlefield Portal Builder is in its second iteration with Battlefield 6 and has advanced quite a bit since the first. The builder tool is external to the game and can be quite complex for the novice editor to master.
This guide for Battlefield 6 is an explainer on how to get the Portal Builder and take your initial steps in constructing custom community experiences.
Portal Builder Versus Portal SDK Tool
The Portal Builder is a web-based tool accessible through any browser on both PC or mobile. The latter edition is very lightweight and only allows for simple changes to rulesets, and is not recommended.
The Portal SDK Tool is a full-fledged map editor allowing you to make major modifications to the maps themselves.
Where To Find The Battlefield 6 Portal Builder
The official website is located at https://portal.battlefield.com/bf6 and once you log-in with your EA account, you can begin creating community experiences for eventual publication to the game proper.
First Steps
Begin by selecting “Create Something New”. Next select “Verified Modes” as this is all you need to create custom community experiences which still provide players with full progression towards both Rank and Assignments.
Setting a mode is important in order to determine win conditions, such as Breakthrough, Conquest, Rush, and more. Map Rotation lets you include or exclude certain maps to your liking.
In Teams you can limit the total number of players, teams, and proportion of AI bots or if there are even any at all.
Modifiers
From here you can set many self-explanatory rules including those with regards to movement (speed, sliding, strafe sprinting), damage multipliers, infinite ammo, etc.
Closed Weapons allows you to recreate that classic Battlefield feel where class loadouts were restricted to their signature weapons, aside from certain other specific weapon groups such as sidearms.
There are also settings to disable map stationary weapons, friendly fire, health regeneration, and everything in between.
Vehicles can be completely excluded from maps, for that pure infantry experience, or ramped up so that they no longer need to resupply at stations.
Bots
There are two major methods for setting up bots: PvP, where bots are merely lobby-fillers to help make your server stand out in the server browser, but are then swapped out for real players as they join; and PvE, where bots remain as cannon fodder throughout the match.
Restrictions
You can get exceptionally granular with the classes, weapons, gadgets, and vehicles you wish to restrict from your creative vision for a custom community experience. This can come in handy if you feel like something in the official ruleset is overpowered or out of place.
Testing
After saving the setup of your community experience, you can take it for a quick spin prior to proper publication. Simply launch the game and scroll down to Community in the lower-left beneath Multiplayer, then select the “My Experiences” tile. This is where both your drafted and published experiences are cataloged for your convenience.
Unpublished or drafted community experiences can only be joined when you yourself are actively playing it, so invite friends after that point.
Publication
This is the marketing and promotion step for your community experience, and requires a descriptive catchy title, as well as a full-fledged description, for best effect. Choose a thumbnail from a selection of pre-determined images.
Once you publish it, it may not appear live in the Experience Search section of the game for other players just yet, as it is subject to moderation and review.
You can see its status by observing the labels when you select it, including ‘pending’ and ‘under review’ while in the moderation process. Post-moderation it may return ‘action needed’ if changes are necessary.
Once you see the ‘published’ status, that is when you can be assured that your creation is now live and visible to the community at large.
That is everything you need to know about creating custom community experiences with Portal Builder in Battlefield 6.


