With multiple Metal Gear games and Death Stranding, Hideo Kojima has delivered several games that many consider to be among the greatest games ever made, so it’s fair to say that his creative contributions to the medium have been significant, to say the very least. That he’s ensured he leaves a legacy is beyond doubt, and speaking in a recent interview with Anan News, he touched on the same.
Stating that he “cannot put out a game that I don’t feel convinced by”, Kojima added that similar to art being appraised and re-evaluated even centuries down the line, games and films, too, can have similarly long lives, and that he hopes to see his games being appreciated the same way- to the extent that, hypothetically, an alien might discover it centuries down the line and find it “awesome”.
“For starters, the way art is evaluated changes with the times,” Kojima said (translation via Automaton Media). “Just as paintings are appraised 100 or 200 years after the artist’s death, games and films also remain as objects to be passed down through generations after their creators pass away. If I make something I’m satisfied with, centuries later aliens may come and say, ‘that’s awesome.’ I think that’s what it means to leave something behind.”
Hideo Kojima and his team at Kojima Productions currently have quite a bit on their plate, with Death Stranding 2: On the Beach in development for PS5, and horror game OD for Xbox. Meanwhile, the studio is currently also working on espionage title Physint with Sony, while a Death Stranding movie is also in the works.