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Viral Trending content > Blog > Gaming News > Ghost of Yōtei Patch Fixes Numerous Mission Blockers, Digital Deluxe Edition Mask Reward
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Ghost of Yōtei Patch Fixes Numerous Mission Blockers, Digital Deluxe Edition Mask Reward

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Sucker Punch has released a new patch for Ghost of Yōtei with numerous bug and crash fixes, including one that could rarely occur when using ray tracing.

Those who purchased the Digital Deluxe Edition but didn’t receive the Black Ghost Mask after completing “To Catch a Spider,” should now be able to do so. Other fixes target numerous mission blockers, whether it’s not receiving flash bombs in “Fighting Fire with Fire” or missing the armor upgrade scene from “The Tale of the Oni.”

If that wasn’t enough, a placeholder asset in “The Kitsune’s Fate” has been replaced as well. Check out the full patch notes below for more details.

Ghost of Yōtei is available exclusively on PS5 – check out our review here. Though it received extensive critical praise, Sony hasn’t announced sales figures. Reports estimate that it sold-in more than two million copies to retailers in its first week and in Europe, sales are pretty much in line with Ghost of Tsushima. While further patches are likely, it will also receive a free co-op mode, Legends, sometime in 2026.

Patch – 1.010 Notes

Performance and Stability

  • Fixed a rare crash that could happen when ray tracing is enabled.
  • Fixed a rare crash that could occur during “Poison and Lies” if the player backtracked to the fire in the building then walked towards Oyuki with the Nine Tails NPC following Atsu.

Gameplay

  • Fixed a bug that prevented the Black Ghost mask from being granted to players who purchased the Digital Deluxe Edition of Ghost of Yotei once they completed “To Catch a Spider”.
  • Fixed a permanent mission blocking bug that could happen in “Fighting Fire with Fire” due to the player not being guaranteed to have flash bombs during the flash bomb trainer.
  • Fixed a permanent mission blocking bug that could happen in “The Way of the Kusarigama” if the player warped into the mission during a specific point.
  • Fixed a permanent mission blocking bug that could happen in “The Tale of the Oni” if the player managed to avoid seeing the “armor upgrade” scene and then left the area.
  • Fixed a permanent mission blocking bug that could happen in “A Brokered Trust” if the player managed to complete part of the branching objectives and then goes and completes a different mission allowing the second branch to become available.
  • Fixed a permanent mission blocking bug that could happen in “Higashi Lumberyard” if the player saved and exited the game after interrogating the enemy but before defeating Saito’s soldiers
  • Fixed a permanent mission blocking bug that could happen in “Broken Horn Garrison” if the player died after killing all enemies and rescuing the prisoner but before the final conversation plays.
  • Fixed a permanent mission blocking bug that could happen in “The Kusarigama’s Shame” if the player created a campsite in mission critical stealth grass.
  • Fixed a permanent game blocking bug that could happen if the player climbed a tower in the Frontier, talked to an NPC, but then restarted from their last checkpoint.
  • Fixed a bug that could happen in “Encounters of the Wild” that would cause the fox to appear stuck if the player had reloaded their game after seeing the bear above the cave near the sanctuary.
  • Fixed a bug that would allow the player to change their loadout during the spar with Kiku in “A Wolf’s Pack”.
  • Fixed a bug where the player could become stuck in a permanent respawn loop if they jumped into a pit and died soon after completing an objective or mission.

Environment

  • Replaced a placeholder asset that had been along a major path in “The Kitsune’s Fate”.

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TAGGED: Ghost of Yōtei, ps5, sony, Sucker Punch Productions
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