Hazelight Studios’ latest co-op adventure, Split Fiction, is out later this week, with players controlling writers Mio and Zoe as they attempt to escape a simulation. They’ll visit fantasy and science fiction worlds, relying on each other to overcome their imaginations.
It’s a lengthy quest, with director Josef Fares confirming a playtime of 12 to 14 hours, though the side content could push that even further. Interestingly, he also told MinnMax that the budget is “almost double” of It Takes Two, the studio’s previous title. When jokingly asked where all the money went, Fares replied, “Look at the game, man. Are you kidding me? Look at the game!”
Regardless, Split Fiction’s scope is arguably more ambitious, encompassing multiple scenarios – from transforming into pigs to a spacewalk – with many more gameplay mechanics. The visual fidelity is also arguably higher with heavier requirements on PC (check them out here).
Split Fiction launches on March 6th for Xbox Series X/S, PS5, and PC. Head here for everything you need to know before buying.